Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every vehicle

Update 1.27.1

15 Jan 2025

3 builds · compared with 1.27.0.1, build 583

33 vehicles changed · 13 new · 7 moved

85 buffs14 nerfs

Biggest buffs

  1. VK 30.01 PHull armor, front+113%
  2. VK 30.01 HSpecific power+43%
  3. Type 71Hull armor, front+38%
  4. 40TPEngine power+33%
  5. M-III-YTurret traverse speed+20%

Biggest nerfs

  1. DBV-152Traverse speed−6.7%
  2. 60TPDispersion at 100 m+5.5%
  3. Tiger IConcealment, moving−0.9%
  4. Pz. IISpecific power−0.3%

1.27.1.0, build 590 · 15 Jan 2025

New in the game's files 12

Moved between the game's groups 6

  • hidden by the game → in the game's lists
  • hidden by the game → in the game's lists
  • hidden by the game → in the game's lists
  • hidden by the game → in the game's lists
  • ussrmediumTankVIIIST-66
    hidden by the game → in the game's lists
  • hidden by the game → in the game's lists
  • Buffed
    Firepower
    • Turret traverse speed20.86°/s22.95°/s+2.09 (+10%)
    Survivability
    • Turret armor, front270 mm280 mm+10 (+3.7%)
  • Changed
    Modules
    • Top engineMaybach HL 234 TRM P45Maybach HL 234 TRM P45 G.W.
  • Buffed
    Firepower
    • Average penetration252 mm260 mm+8 (+3.2%)
    • Damage per minute2,503 HP/min2,598 HP/min+95 (+3.8%)
    • Rate of fire5.69 rounds/min5.90 rounds/min+0.21 (+3.7%)
    • Reload time10.55 s10.16 s−0.39 (−3.7%)
    • Aiming time2.40 s2.21 s−0.19 (−7.9%)
    • Dispersion at 100 m0.364 m0.355 m−0.009 (−2.5%)
  • Nerfed
    Firepower
    • Damage per minute2,407 HP/min2,290 HP/min−117 (−4.9%)
    • Rate of fire3.21 rounds/min3.05 rounds/min−0.16 (−5%)
    • Reload time18.70 s19.65 s+0.95 (+5.1%)
    • Dispersion at 100 m0.364 m0.384 m+0.020 (+5.5%)
    Survivability
    • Hit points2,600 HP2,500 HP−100 (−3.8%)
  • Buffed
    Firepower
    • Dispersion at 100 m0.403 m0.364 m−0.039 (−9.7%)
    Survivability
    • Hull armor, front120 mm165 mm+45 (+38%)
    Mobility
    • Top speed35 km/h40 km/h+5 (+14%)
    • Reverse speed14 km/h16 km/h+2 (+14%)
  • New top gun
    Modules
    • Top gun12.8 cm Kw.K. Ausf. E12.8 cm Kw.K. 44 L/55 Ausf. B
  • Buffed
    Firepower
    • Average penetration243 mm253 mm+10 (+4.1%)
    • Damage per minute2,196 HP/min2,454 HP/min+258 (+12%)
    • Rate of fire5.49 rounds/min6.14 rounds/min+0.65 (+12%)
    • Reload time10.93 s9.78 s−1.15 (−11%)
    • Aiming time2.40 s2.21 s−0.19 (−7.9%)
    • Dispersion at 100 m0.364 m0.355 m−0.009 (−2.5%)
  • New top gun
    Modules
    • Top gun130 mm R 14 wz.56130 mm R 14 wz. 56
  • Buffed
    Firepower
    • Dispersion at 100 m0.403 m0.384 m−0.019 (−4.7%)
  • New top gun
    Modules
    • Top gun10.5 cm KwsPz.K. L/6810.5 cm Kw.K. L/68 Ausf. B
  • New top gun
    Modules
    • Top gun10.5 cm KwsPz.K. L/6810.5 cm Kw.K. L/68 Ausf. B
  • Buffed
    Firepower
    • Average penetration208 mm215 mm+7 (+3.4%)
    • Aiming time2.21 s1.92 s−0.29 (−13%)
    • Dispersion at 100 m0.374 m0.355 m−0.019 (−5.1%)
    • Turret traverse speed26.07°/s31.29°/s+5.22 (+20%)
    • AP · Penetration208 mm215 mm+7 (+3.4%)
    • APCR · Penetration245 mm251 mm+6 (+2.4%)

1.27.1.0, build 601 · 22 Jan 2025

New in the game's files 1

1.27.1.0, build 608 · 6 Feb 2025

Moved between the game's groups 1

  • ussrAT-SPGVIIIKust
    hidden by the game → in the game's lists
  • Mixed
    Firepower
    • Average damage770 HP800 HP+30 (+3.9%)
    • Average penetration275 mm281 mm+6 (+2.2%)
    • Damage per minute2,397 HP/min2,442 HP/min+45 (+1.9%)
    • Rate of fire3.11 rounds/min3.05 rounds/min−0.06 (−1.9%)
    • Reload time19.27 s19.65 s+0.38 (+2%)
    • Aiming time1.73 s1.53 s−0.20 (−12%)