Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every vehicle

Update 1.17

1 Jun 2022

2 builds · compared with 1.16.1.0, build 1244

1 vehicle changed · 8 new · 7 gone · 4 moved

10 buffs2 nerfs

Biggest buffs

  1. Obj. 780APCR · Velocity+32%

Biggest nerfs

  1. Obj. 780Hit points−11%

1.17.0.0, build 1270 · 1 Jun 2022

New in the game's files 8

Gone from the game's files 7

  • polandAT-SPGVIIIGrom
    was hidden by the game
  • Vehicle 59793no longer in the game’s files
    was hidden by the game
  • Vehicle 60049no longer in the game’s files
    was hidden by the game
  • Vehicle 60305no longer in the game’s files
    was a game mode's copy
  • Vehicle 60561no longer in the game’s files
    was hidden by the game
  • Vehicle 60817no longer in the game’s files
    was hidden by the game
  • Vehicle 65025no longer in the game’s files
    was hidden by the game

Moved between the game's groups 4

  • hidden by the game → in the game's lists
  • hidden by the game → in the game's lists
  • hidden by the game → in the game's lists
  • hidden by the game → in the game's lists
  • Mixed
    Firepower
    • Average penetration263 mm267 mm+4 (+1.5%)
    • Aiming time1.92 s1.82 s−0.10 (−5.2%)
    • Dispersion at 100 m0.355 m0.336 m−0.019 (−5.4%)
    • Gun depression-6.0°-7.0°+1.0 (+17%)
    • Shell velocity1,030 m/s1,130 m/s+100 (+9.7%)
    • AP · Penetration263 mm267 mm+4 (+1.5%)

1.17.0.1, build 1293 · 16 Jun 2022

  • Buffed
    Survivability
    • Hit points2,050 HP2,200 HP+150 (+7.3%)