Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 4 builds of 4 updates: 10 buffs, 3 nerfs.In the game's files since 1.23.1.0.

  1. Update 2.2.1

    2.2.1.0, build 86922 Apr 2026

    Mixed
    Firepower
    • Average damage400 HP430 HP+30 (+7.5%)
    • Damage per minute2,727 HP/min2,804 HP/min+77 (+2.8%)
    • Rate of fire6.82 rounds/min6.52 rounds/min−0.30 (−4.4%)
    • Reload time8.80 s9.20 s+0.40 (+4.5%)
    • AP · Damage400 HP430 HP+30 (+7.5%)
    • APCR · Damage400 HP430 HP+30 (+7.5%)
    • HE · Damage515 HP520 HP+5 (+1%)
    Survivability
    • Hull armor, front165 mm185 mm+20 (+12%)
  2. Update 1.27.1

    1.27.1.0, build 59015 Jan 2025

    Buffed
    Firepower
    • Dispersion at 100 m0.403 m0.364 m−0.039 (−9.7%)
    Survivability
    • Hull armor, front120 mm165 mm+45 (+38%)
    Mobility
    • Top speed35 km/h40 km/h+5 (+14%)
    • Reverse speed14 km/h16 km/h+2 (+14%)
  3. Update 1.24

    1.24.0.0, build 3726 Mar 2024

    Nerfed
    Concealment
    • Concealment, moving2.28%2.22%−0.06
  4. Update 1.23.1

    1.23.1.0, build 33410 Jan 2024

    New in the game’s files: in the game's lists