Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 2 builds of 2 updates: 11 buffs, 0 nerfs.In the game's files since 1.15.0.2.

  1. Update 1.27.1

    1.27.1.0, build 59015 Jan 2025

    Buffed
    Firepower
    • Average penetration243 mm253 mm+10 (+4.1%)
    • Damage per minute2,196 HP/min2,454 HP/min+258 (+12%)
    • Rate of fire5.49 rounds/min6.14 rounds/min+0.65 (+12%)
    • Reload time10.93 s9.78 s−1.15 (−11%)
    • Aiming time2.40 s2.21 s−0.19 (−7.9%)
    • Dispersion at 100 m0.364 m0.355 m−0.009 (−2.5%)
    • Turret traverse speed31.29°/s35.46°/s+4.17 (+13%)
    • AP · Penetration243 mm253 mm+10 (+4.1%)
    • HEAT · Penetration300 mm310 mm+10 (+3.3%)
    Survivability
    • Hit points1,800 HP1,900 HP+100 (+5.6%)
    Mobility
    • Reverse speed15 km/h17 km/h+2 (+13%)
  2. Update 1.15

    1.15.0.2, build 115326 Jan 2022

    New in the game’s files: in the game's lists