Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 3 builds of 3 updates: 12 buffs, 0 nerfs.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Buffed
    Firepower
    • Aiming time2.49 s2.21 s−0.28 (−11%)
    Survivability
    • Hit points1,500 HP1,550 HP+50 (+3.3%)
    Mobility
    • Engine power720 hp820 hp+100 (+14%)
    • Specific power11.74 hp/t13.37 hp/t+1.63 (+14%)
    • Traverse speed22.95°/s30.25°/s+7.30 (+32%)
  2. Update 1.27.1

    1.27.1.0, build 59015 Jan 2025

    New top gunBuffed
    Firepower
    • Aiming time2.78 s2.49 s−0.29 (−10%)
    Mobility
    • Engine power670 hp720 hp+50 (+7.5%)
    • Specific power10.92 hp/t11.74 hp/t+0.82 (+7.5%)
    Modules
    • Top gun8,8 cm Kw.K. 43 L/718,8 cm Kw.K. 43 L/71 Typ 101
    • Top engine2x Porsche Typ 100/32x Porsche Typ 101/P
  3. Update 1.20

    1.20.0.0, build 1161 Mar 2023

    Buffed
    Firepower
    • Damage per minute1,746 HP/min1,951 HP/min+205 (+12%)
    • Rate of fire7.28 rounds/min8.13 rounds/min+0.85 (+12%)
    • Reload time8.25 s7.38 s−0.87 (−11%)
    Survivability
    • Hit points1,450 HP1,500 HP+50 (+3.4%)
    • Turret armor, front100 mm200 mm+100 (+100%)