Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 2 builds of 2 updates: 10 buffs, 8 nerfs.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Mixed
    Firepower
    • Damage per minute2,146 HP/min1,877 HP/min−269 (−13%)
    • Rate of fire8.94 rounds/min7.82 rounds/min−1.12 (−13%)
    • Reload time6.71 s7.67 s+0.96 (+14%)
    • Aiming time1.92 s2.11 s+0.19 (+9.9%)
    • Dispersion at 100 m0.364 m0.384 m+0.020 (+5.5%)
    • APCR · Penetration243 mm204 mm−39 (−16%)
    Survivability
    • Hit points1,070 HP1,100 HP+30 (+2.8%)
    Mobility
    • Engine power960 hp900 hp−60 (−6.3%)
    • Specific power16.43 hp/t15.41 hp/t−1.02 (−6.2%)
    • Traverse speed26.08°/s33.38°/s+7.30 (+28%)
    Modules
    • Top gun90 mm Gun M390 mm Gun M3 (M6)
    • Top turretM6D2T1E1
    • Top suspensionHVS2M6A1
    • Top engineWright G200 M781C9GC1Wright G-200 Model 781C9GC1 (M6)
  2. Update 1.18

    1.18.0.0, build 13832 Sept 2022

    Buffed
    Firepower
    • Damage per minute1,976 HP/min2,146 HP/min+170 (+8.6%)
    • Rate of fire8.23 rounds/min8.94 rounds/min+0.71 (+8.6%)
    • Reload time7.29 s6.71 s−0.58 (−8%)
    • Aiming time2.21 s1.92 s−0.29 (−13%)
    Survivability
    • Hit points970 HP1,070 HP+100 (+10%)
    • Turret armor, front102 mm191 mm+89 (+87%)
    Mobility
    • Reverse speed10 km/h14 km/h+4 (+40%)
    Spotting
    • View range350 m360 m+10 (+2.9%)