Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 3 builds of 3 updates: 12 buffs, 2 nerfs.In the game's files since 1.26.0.0.

  1. Update 2.4

    2.4.0.0, build 9302 Sept 2026

    Buffed
    Survivability
    • Hit points1,650 HP1,900 HP+250 (+15%)
    Mobility
    • Engine power650 hp700 hp+50 (+7.7%)
    • Specific power38.24 hp/t41.18 hp/t+2.94 (+7.7%)
    • Reverse speed25 km/h27 km/h+2 (+8%)
    • Traverse speed46.94°/s52.15°/s+5.21 (+11%)
    Spotting
    • View range390 m400 m+10 (+2.6%)
  2. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Mixed
    Firepower
    • Average damage12 HP16 HP+4 (+33%)
    • Damage per minute2,986 HP/min3,159 HP/min+173 (+5.8%)
    • Rate of fire248.87 rounds/min197.44 rounds/min−51.43 (−21%)
    • Ammunition capacity1,2001,024−176 (−15%)
    • AP · Damage12 HP16 HP+4 (+33%)
    • APCR · Damage9 HP13 HP+4 (+44%)
    • HE · Damage24 HP28 HP+4 (+17%)
    Survivability
    • Hit points1,400 HP1,650 HP+250 (+18%)
  3. Update 1.26

    1.26.0.0, build 4934 Sept 2024

    New in the game’s files: in the game's lists