Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 3 builds of 3 updates: 17 buffs, 0 nerfs.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.2.1

    2.2.1.0, build 86922 Apr 2026

    Buffed
    Firepower
    • Average damage400 HP420 HP+20 (+5%)
    • Average penetration257 mm267 mm+10 (+3.9%)
    • Damage per minute2,647 HP/min2,780 HP/min+133 (+5%)
    • Aiming time2.40 s2.21 s−0.19 (−7.9%)
    • Dispersion at 100 m0.336 m0.316 m−0.020 (−6%)
    • AP · Damage400 HP420 HP+20 (+5%)
    • AP · Penetration257 mm267 mm+10 (+3.9%)
    • APCR · Damage400 HP420 HP+20 (+5%)
    • APCR · Penetration325 mm327 mm+2 (+0.6%)
    • HE · Damage515 HP520 HP+5 (+1%)
    Survivability
    • Hit points2,100 HP2,200 HP+100 (+4.8%)
  2. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Buffed
    Mobility
    • Engine power1,200 hp1,300 hp+100 (+8.3%)
    • Specific power19.29 hp/t20.90 hp/t+1.61 (+8.3%)
    • Traverse speed37.55°/s43.81°/s+6.26 (+17%)
    Modules
    • Top engineMaybach HL 295 FMaybach HL 295 F (50 B)
  3. Update 1.26

    1.26.0.0, build 4934 Sept 2024

    Buffed
    Firepower
    • Damage per minute2,618 HP/min2,647 HP/min+29 (+1.1%)
    • Rate of fire6.55 rounds/min6.62 rounds/min+0.07 (+1.1%)
    • Magazine reload time29.16 s28.76 s−0.40 (−1.4%)