Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 1 build of 1 update: 18 buffs, 1 nerf.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Mixed
    Firepower
    • Average damage55 HP60 HP+5 (+9.1%)
    • Average penetration45 mm73 mm+28 (+62%)
    • Damage per minute1,031 HP/min1,161 HP/min+130 (+13%)
    • Rate of fire18.75 rounds/min19.35 rounds/min+0.60 (+3.2%)
    • Reload time3.20 s3.10 s−0.10 (−3.1%)
    • Aiming time2.50 s2.20 s−0.30 (−12%)
    • Dispersion at 100 m0.470 m0.420 m−0.050 (−11%)
    • Gun depression-6.0°-14.0°+8.0 (+133%)
    • Gun elevation20.0°18.0°−2.0 (−10%)
    • AP · Damage55 HP60 HP+5 (+9.1%)
    • AP · Penetration45 mm73 mm+28 (+62%)
    • APCR · Damage55 HP60 HP+5 (+9.1%)
    • APCR · Penetration79 mm120 mm+41 (+52%)
    • HE · Damage70 HP75 HP+5 (+7.1%)
    Mobility
    • Engine power160 hp195 hp+35 (+22%)
    • Specific power9.97 hp/t12.15 hp/t+2.18 (+22%)
    • Top speed25 km/h28 km/h+3 (+12%)
    • Traverse speed33.38°/s37.55°/s+4.17 (+12%)
    Spotting
    • View range310 m320 m+10 (+3.2%)
    Modules
    • Top gun47 mm SA3547 mm SA35 (38)