Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 2 builds of 2 updates: 15 buffs, 1 nerf.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.4

    2.4.0.0, build 9302 Sept 2026

    Mixed
    Firepower
    • Gun depression-5.0°-6.0°+1.0 (+20%)
    Survivability
    • Hit points1,700 HP1,750 HP+50 (+2.9%)
    • Hull armor, sides25 mm30 mm+5 (+20%)
    Mobility
    • Engine power1,080 hp1,170 hp+90 (+8.3%)
    • Specific power36.00 hp/t39.00 hp/t+3.00 (+8.3%)
    • Reverse speed23 km/h25 km/h+2 (+8.7%)
    • Traverse speed62.58°/s46.94°/s−15.64 (−25%)
    Spotting
    • View range400 m410 m+10 (+2.5%)
  2. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Buffed
    Firepower
    • Damage per minute2,281 HP/min2,596 HP/min+315 (+14%)
    • Rate of fire5.85 rounds/min6.66 rounds/min+0.81 (+14%)
    • Reload time10.26 s9.01 s−1.25 (−12%)
    • Aiming time1.92 s1.73 s−0.19 (−9.9%)
    • Dispersion at 100 m0.403 m0.364 m−0.039 (−9.7%)
    Survivability
    • Hit points1,500 HP1,700 HP+200 (+13%)
    Mobility
    • Top speed65 km/h70 km/h+5 (+7.7%)
    • Traverse speed52.15°/s62.58°/s+10.43 (+20%)