Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 3 builds of 3 updates: 13 buffs, 0 nerfs.In the game's files since 1.14.0.2.

  1. Update 2.0.1

    2.0.1.0, build 75815 Oct 2025

    Buffed
    Survivability
    • Hit points1,650 HP1,800 HP+150 (+9.1%)
  2. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Buffed
    Firepower
    • Average penetration201 mm236 mm+35 (+17%)
    • Damage per minute2,706 HP/min2,902 HP/min+196 (+7.2%)
    • Rate of fire8.46 rounds/min9.07 rounds/min+0.61 (+7.2%)
    • Reload time7.09 s6.62 s−0.47 (−6.6%)
    • Aiming time2.40 s2.01 s−0.39 (−16%)
    • Dispersion at 100 m0.374 m0.336 m−0.038 (−10%)
    • Shell velocity895 m/s1,120 m/s+225 (+25%)
    • AP · Penetration201 mm236 mm+35 (+17%)
    • AP · Velocity895 m/s1,120 m/s+225 (+25%)
    Mobility
    • Engine power700 hp750 hp+50 (+7.1%)
    • Specific power20.01 hp/t21.44 hp/t+1.43 (+7.1%)
    • Traverse speed50.06°/s58.41°/s+8.35 (+17%)
  3. Update 1.14

    1.14.0.2, build 9607 Sept 2021

    New in the game’s files: a game mode's copy