Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 2 builds of 2 updates: 18 buffs, 2 nerfs.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Mixed
    Firepower
    • Average damage300 HP360 HP+60 (+20%)
    • Average penetration232 mm242 mm+10 (+4.3%)
    • Damage per minute1,902 HP/min2,192 HP/min+290 (+15%)
    • Rate of fire6.34 rounds/min6.09 rounds/min−0.25 (−3.9%)
    • Magazine reload time43.14 s38.35 s−4.79 (−11%)
    • Shells in the magazine65−1 (−17%)
    • Dispersion at 100 m0.345 m0.336 m−0.009 (−2.6%)
    • AP · Damage300 HP360 HP+60 (+20%)
    • AP · Penetration232 mm242 mm+10 (+4.3%)
    • APCR · Damage300 HP360 HP+60 (+20%)
    • APCR · Penetration263 mm283 mm+20 (+7.6%)
    • HE · Damage400 HP440 HP+40 (+10%)
    Survivability
    • Hit points1,600 HP1,700 HP+100 (+6.3%)
    Spotting
    • View range380 m390 m+10 (+2.6%)
    Modules
    • Top gun100 mm SA47100 mm SA47 (BC)
  2. Update 1.26

    1.26.0.0, build 4934 Sept 2024

    Buffed
    Firepower
    • Damage per minute1,872 HP/min1,902 HP/min+30 (+1.6%)
    • Rate of fire6.24 rounds/min6.34 rounds/min+0.10 (+1.6%)
    • Magazine reload time44.05 s43.14 s−0.91 (−2.1%)
    • Aiming time2.40 s2.01 s−0.39 (−16%)
    • Ammunition capacity4260+18 (+43%)
    Concealment
    • Concealment when firing1.62%3.22%+1.60