Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 1 build of 1 update: 7 buffs, 2 nerfs.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    New top gunMixed
    Firepower
    • Average damage700 HP370 HP−330 (−47%)
    • Average penetration121 mm190 mm+69 (+57%)
    • Damage per minute1,825 HP/min1,823 HP/min−2 (−0.1%)
    • Rate of fire2.61 rounds/min4.93 rounds/min+2.32 (+89%)
    • Reload time23.01 s12.18 s−10.83 (−47%)
    • Aiming time3.36 s2.88 s−0.48 (−14%)
    • Dispersion at 100 m0.537 m0.403 m−0.134 (−25%)
    • Shell velocity500 m/s910 m/s+410 (+82%)
    • Ammunition capacity60100+40 (+67%)
    • AP · Damage700 HP370 HP−330 (−47%)
    • AP · Penetration121 mm190 mm+69 (+57%)
    • AP · Velocity500 m/s910 m/s+410 (+82%)
    • AP · Damage—370 HP
    • AP · Penetration—235 mm
    • AP · Velocity—910 m/s
    • HE · Damage890 HP450 HP−440 (−49%)
    • HE · Penetration75 mm53 mm−22 (−29%)
    • HE · Velocity540 m/s900 m/s+360 (+67%)
    • HEAT · Damage700 HP—
    • HEAT · Penetration150 mm—
    • HEAT · Velocity500 m/s—
    Survivability
    • Hit points1,550 HP1,650 HP+100 (+6.5%)
    • Hull armor, front175 mm200 mm+25 (+14%)
    • Hull armor, sides70 mm80 mm+10 (+14%)
    • Hull armor, rear150 mm100 mm−50 (−33%)
    • Turret armor, front200 mm240 mm+40 (+20%)
    • Turret armor, rear150 mm100 mm−50 (−33%)
    Mobility
    • Weight99.83 t100.90 t+1.07 (+1.1%)
    • Engine power1,200 hp1,300 hp+100 (+8.3%)
    • Specific power12.02 hp/t12.88 hp/t+0.86 (+7.2%)
    • Traverse speed18.77°/s22.95°/s+4.18 (+22%)
    Modules
    • Top gun15 cm Howitzer Type 9610 cm Experimental Tank Gun
    • Top engine2x Kawasaki Type 98 V-12 (600)2x Kawasaki Type 98 Otsu (O-Ni)