Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 2 builds of 2 updates: 18 buffs, 2 nerfs.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Mixed
    Firepower
    • Average damage40 HP50 HP+10 (+25%)
    • Average penetration65 mm71 mm+6 (+9.2%)
    • Damage per minute1,348 HP/min1,599 HP/min+251 (+19%)
    • Rate of fire33.70 rounds/min31.97 rounds/min−1.73 (−5.1%)
    • Magazine reload time6.90 s7.38 s+0.48 (+7%)
    • AP · Damage40 HP50 HP+10 (+25%)
    • AP · Penetration65 mm71 mm+6 (+9.2%)
    • APCR · Damage40 HP50 HP+10 (+25%)
    • APCR · Penetration87 mm95 mm+8 (+9.2%)
    • HE · Damage50 HP60 HP+10 (+20%)
    Mobility
    • Engine power350 hp400 hp+50 (+14%)
    • Specific power22.96 hp/t26.24 hp/t+3.28 (+14%)
    • Traverse speed43.81°/s52.15°/s+8.34 (+19%)
    Modules
    • Top turretM5A1M5A1 Stuart
    • Top suspensionVVSS T36E8M5A1 Stuart
  2. Update 1.23.1

    1.23.1.0, build 33410 Jan 2024

    Buffed
    Firepower
    • Average penetration56 mm65 mm+9 (+16%)
    • Damage per minute1,250 HP/min1,348 HP/min+98 (+7.8%)
    • Rate of fire31.25 rounds/min33.70 rounds/min+2.45 (+7.8%)
    • Time between shells in the magazine0.67 s0.50 s−0.17 (−25%)
    • Dispersion at 100 m0.403 m0.364 m−0.039 (−9.7%)
    • AP · Penetration56 mm65 mm+9 (+16%)
    • APCR · Penetration78 mm87 mm+9 (+12%)