Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 2 builds of 2 updates: 14 buffs, 2 nerfs.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.0.1

    2.0.1.0, build 75815 Oct 2025

    Buffed
    Survivability
    • Hit points1,300 HP1,450 HP+150 (+12%)
  2. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Mixed
    Firepower
    • Average penetration190 mm215 mm+25 (+13%)
    • Damage per minute2,086 HP/min2,301 HP/min+215 (+10%)
    • Rate of fire8.34 rounds/min9.20 rounds/min+0.86 (+10%)
    • Reload time7.19 s6.52 s−0.67 (−9.3%)
    • Shell velocity880 m/s970 m/s+90 (+10%)
    • AP · Penetration190 mm215 mm+25 (+13%)
    • AP · Velocity880 m/s970 m/s+90 (+10%)
    • APCR · Penetration247 mm267 mm+20 (+8.1%)
    • APCR · Velocity1,100 m/s1,200 m/s+100 (+9.1%)
    Survivability
    • Hull armor, front90 mm105 mm+15 (+17%)
    • Turret armor, front190 mm200 mm+10 (+5.3%)
    Mobility
    • Engine power760 hp730 hp−30 (−3.9%)
    • Specific power22.38 hp/t21.50 hp/t−0.88 (−3.9%)
    • Top speed51 km/h56 km/h+5 (+9.8%)
    • Traverse speed45.89°/s58.41°/s+12.52 (+27%)