Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 2 builds of 2 updates: 12 buffs, 1 nerf.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Buffed
    Survivability
    • Hit points1,550 HP1,650 HP+100 (+6.5%)
    Mobility
    • Engine power800 hp865 hp+65 (+8.1%)
    • Specific power13.90 hp/t15.03 hp/t+1.13 (+8.1%)
    Modules
    • Top turretT119T32
    • Top suspensionT84E3AT32E1
    • Top engineContinental AV-1790-3Continental AV-1790-3 (T32)
  2. Update 1.18

    1.18.0.0, build 13832 Sept 2022

    Mixed
    Firepower
    • Average penetration208 mm218 mm+10 (+4.8%)
    • Damage per minute2,130 HP/min2,225 HP/min+95 (+4.5%)
    • Rate of fire6.66 rounds/min6.95 rounds/min+0.29 (+4.4%)
    • Reload time9.01 s8.63 s−0.38 (−4.2%)
    • Aiming time2.01 s1.82 s−0.19 (−9.5%)
    • Dispersion at 100 m0.384 m0.364 m−0.020 (−5.2%)
    • AP · Penetration208 mm218 mm+10 (+4.8%)
    • APCR · Penetration245 mm252 mm+7 (+2.9%)
    Mobility
    • Traverse speed26.07°/s30.25°/s+4.18 (+16%)
    Spotting
    • View range400 m390 m−10 (−2.5%)