Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 5 builds of 4 updates: 13 buffs, 0 nerfs.In the game's files since 1.14.1.0.

  1. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Buffed
    Firepower
    • Magazine reload time40.75 s35.00 s−5.75 (−14%)
    • Time between shells in the magazine4.00 s3.00 s−1.00 (−25%)
    • Aiming time2.78 s2.59 s−0.19 (−6.8%)
    Survivability
    • Turret armor, front200 mm245 mm+45 (+23%)
  2. Update 1.26

    1.26.0.0, build 4934 Sept 2024

    Buffed
    Firepower
    • Damage per minute2,307 HP/min2,356 HP/min+49 (+2.1%)
    • Magazine reload time41.61 s40.75 s−0.86 (−2.1%)
    • Autoreload, last shell8.32 s8.15 s−0.17 (−2%)
  3. Update 1.23.1

    1.23.1.0, build 3458 Feb 2024

    Buffed
    Firepower
    • Average penetration225 mm238 mm+13 (+5.8%)
    • Time between shells in the magazine4.30 s4.00 s−0.30 (−7%)
    • Aiming time2.97 s2.78 s−0.19 (−6.4%)
    • Dispersion at 100 m0.412 m0.364 m−0.048 (−12%)
    • Gun depression-5.0°-6.0°+1.0 (+20%)
    • APCR · Penetration225 mm238 mm+13 (+5.8%)
  4. Update 1.23.1

    1.23.1.0, build 33410 Jan 2024

    Moved: hidden by the game → in the game's lists

  5. Update 1.14.1

    1.14.1.0, build 103013 Oct 2021

    New in the game’s files: hidden by the game