Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 3 builds of 3 updates: 1 buff, 5 nerfs.In the game's files since 1.14.0.2.

  1. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    New top gunBuffed
    Firepower
    • Average damage490 HP530 HP+40 (+8.2%)
    • Damage per minute2,221 HP/min2,764 HP/min+543 (+24%)
    • Rate of fire4.53 rounds/min5.21 rounds/min+0.68 (+15%)
    • Reload time—11.51 s
    • Magazine reload time23.97 s—
    • Time between shells in the magazine2.50 s—
    • Shells in the magazine2—
    • Aiming time2.88 s1.92 s−0.96 (−33%)
    • Dispersion at 100 m0.364 m0.336 m−0.028 (−7.7%)
    • AP · Damage490 HP530 HP+40 (+8.2%)
    • APCR · Damage490 HP530 HP+40 (+8.2%)
    • APCR · Penetration306 mm315 mm+9 (+2.9%)
    Mobility
    • Weight55.00 t54.90 t−0.10 (−0.2%)
    • Specific power15.45 hp/t15.48 hp/t+0.03 (+0.2%)
    Modules
    • Top gun130 mm vz. 54 2A130 mm vz. 54
  2. Update 1.22

    1.22.0.0, build 2278 Sept 2023

    Nerfed
    Firepower
    • Damage per minute2,546 HP/min2,221 HP/min−325 (−13%)
    • Rate of fire5.20 rounds/min4.53 rounds/min−0.67 (−13%)
    • Magazine reload time21.09 s23.97 s+2.88 (+14%)
    • Time between shells in the magazine2.00 s2.50 s+0.50 (+25%)
    • Aiming time2.59 s2.88 s+0.29 (+11%)
  3. Update 1.14

    1.14.0.2, build 9607 Sept 2021

    New in the game’s files: in the game's lists