Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 3 builds of 3 updates: 12 buffs, 1 nerf.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Buffed
    Firepower
    • Average penetration56 mm69 mm+13 (+23%)
    • Damage per minute1,043 HP/min1,263 HP/min+220 (+21%)
    • Rate of fire26.09 rounds/min31.58 rounds/min+5.49 (+21%)
    • Reload time2.30 s1.90 s−0.40 (−17%)
    • AP · Penetration56 mm69 mm+13 (+23%)
    • APCR · Penetration78 mm93 mm+15 (+19%)
    Mobility
    • Weight12.71 t12.47 t−0.24 (−1.9%)
    • Engine power350 hp380 hp+30 (+8.6%)
    • Specific power27.53 hp/t30.48 hp/t+2.95 (+11%)
    • Traverse speed46.94°/s69.88°/s+22.94 (+49%)
    Modules
    • Top gun37 mm Gun M637 mm Gun M6 (M3)
    • Top turretD39273M3A3 Stuart
    • Top suspensionStuart E2M3A1 Stuart
    • Top engineContinental R-975-C1Continental W-670 (M3)
  2. Update 1.23.1

    1.23.1.0, build 33410 Jan 2024

    Mixed
    Mobility
    • Weight12.74 t12.71 t−0.03 (−0.2%)
    • Specific power27.47 hp/t27.53 hp/t+0.06 (+0.2%)
    Spotting
    • Signal range641 m339 m−302 (−47%)
    Modules
    • Top radioSCR 506SCR 210
  3. Update 1.18

    1.18.0.0, build 13832 Sept 2022

    Buffed
    Firepower
    • Aiming time1.63 s1.44 s−0.19 (−12%)
    Survivability
    • Hit points425 HP440 HP+15 (+3.5%)