Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 3 builds of 3 updates: 16 buffs, 0 nerfs.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Buffed
    Firepower
    • Average penetration215 mm227 mm+12 (+5.6%)
    • Aiming time2.21 s2.01 s−0.20 (−9%)
    • Turret traverse speed27.12°/s31.29°/s+4.17 (+15%)
    • AP · Penetration215 mm227 mm+12 (+5.6%)
    Survivability
    • Hit points1,550 HP1,700 HP+150 (+9.7%)
    Mobility
    • Engine power580 hp700 hp+120 (+21%)
    • Specific power11.49 hp/t13.87 hp/t+2.38 (+21%)
    • Top speed40 km/h47 km/h+7 (+18%)
    • Traverse speed31.29°/s35.46°/s+4.17 (+13%)
    Modules
    • Top engine12150LS12150LS (110)
  2. Update 1.22

    1.22.0.0, build 2278 Sept 2023

    Buffed
    Firepower
    • Damage per minute2,003 HP/min2,356 HP/min+353 (+18%)
    • Rate of fire6.26 rounds/min7.36 rounds/min+1.10 (+18%)
    • Reload time9.59 s8.15 s−1.44 (−15%)
    • Aiming time2.40 s2.21 s−0.19 (−7.9%)
    • Dispersion at 100 m0.345 m0.336 m−0.009 (−2.6%)
  3. Update 1.14.1

    1.14.1.0, build 103013 Oct 2021

    Buffed
    Firepower
    • Aiming time2.78 s2.40 s−0.38 (−14%)
    • Dispersion at 100 m0.364 m0.345 m−0.019 (−5.2%)