Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 2 builds of 2 updates: 13 buffs, 5 nerfs.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.4

    2.4.0.0, build 9302 Sept 2026

    Mixed
    Firepower
    • Average damage700 HP600 HP−100 (−14%)
    • Average penetration164 mm250 mm+86 (+52%)
    • Damage per minute2,190 HP/min1,877 HP/min−313 (−14%)
    • Turret traverse speed44.85°/s52.15°/s+7.30 (+16%)
    • HEAT · Damage700 HP600 HP−100 (−14%)
    • HEAT · Penetration164 mm250 mm+86 (+52%)
    • HE · Damage—750 HP
    • HE · Penetration—180 mm
    • HE · Velocity—732 m/s
    • HE · Damage910 HP950 HP+40 (+4.4%)
    • HEAT · Damage700 HP—
    • HEAT · Penetration220 mm—
    • HEAT · Velocity732 m/s—
    Survivability
    • Hit points1,850 HP1,950 HP+100 (+5.4%)
    Mobility
    • Reverse speed25 km/h30 km/h+5 (+20%)
    • Traverse speed57.37°/s59.45°/s+2.08 (+3.6%)
  2. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Mixed
    Firepower
    • Average damage910 HP700 HP−210 (−23%)
    • Average penetration76 mm164 mm+88 (+116%)
    • Damage per minute2,847 HP/min2,190 HP/min−657 (−23%)
    • Aiming time3.16 s2.88 s−0.28 (−8.9%)
    • Dispersion at 100 m0.489 m0.460 m−0.029 (−5.9%)
    • Explosion radius3.66 m—
    • HEAT · Penetration152 mm164 mm+12 (+7.9%)
    • HEAT · Damage—700 HP
    • HEAT · Penetration—220 mm
    • HEAT · Velocity—732 m/s
    • HE · Damage910 HP—
    • HE · Penetration85 mm—
    • HE · Velocity683 m/s—
    Survivability
    • Hit points1,600 HP1,850 HP+250 (+16%)
    Mobility
    • Reverse speed22 km/h25 km/h+3 (+14%)