Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 4 builds of 4 updates: 6 buffs, 7 nerfs.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Mixed
    Firepower
    • Average damage470 HP490 HP+20 (+4.3%)
    • Damage per minute2,211 HP/min2,206 HP/min−5 (−0.2%)
    • Rate of fire4.71 rounds/min4.50 rounds/min−0.21 (−4.5%)
    • Reload time12.75 s13.33 s+0.58 (+4.5%)
    • AP · Damage470 HP490 HP+20 (+4.3%)
    • AP · Damage470 HP490 HP+20 (+4.3%)
    • HE · Damage610 HP630 HP+20 (+3.3%)
    Mobility
    • Engine power1,100 hp1,200 hp+100 (+9.1%)
    • Specific power15.07 hp/t16.44 hp/t+1.37 (+9.1%)
    • Top speed35 km/h33 km/h−2 (−5.7%)
  2. Update 1.20

    1.20.0.0, build 1161 Mar 2023

    Nerfed
    Firepower
    • Aiming time2.21 s2.40 s+0.19 (+8.6%)
  3. Update 1.18.1

    1.18.1.0, build 146012 Oct 2022

    Nerfed
    Mobility
    • Top speed40 km/h35 km/h−5 (−13%)
  4. Update 1.18

    1.18.0.0, build 13832 Sept 2022

    Nerfed
    Mobility
    • Traverse speed29.20°/s27.12°/s−2.08 (−7.1%)