Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 4 builds of 4 updates: 22 buffs, 4 nerfs.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Mixed
    Firepower
    • Average damage400 HP420 HP+20 (+5%)
    • Damage per minute2,086 HP/min2,037 HP/min−49 (−2.3%)
    • Rate of fire5.21 rounds/min4.85 rounds/min−0.36 (−6.9%)
    • Reload time11.51 s12.37 s+0.86 (+7.5%)
    • Aiming time2.40 s2.21 s−0.19 (−7.9%)
    • AP · Damage400 HP420 HP+20 (+5%)
    • APCR · Damage400 HP420 HP+20 (+5%)
    • HE · Damage515 HP530 HP+15 (+2.9%)
    Survivability
    • Hit points1,600 HP1,700 HP+100 (+6.3%)
    Mobility
    • Engine power1,100 hp1,200 hp+100 (+9.1%)
    • Specific power16.92 hp/t18.46 hp/t+1.54 (+9.1%)
    • Traverse speed27.12°/s31.29°/s+4.17 (+15%)
    Modules
    • Top engineMaybach HL 295 à injection d'essenceMaybach HL 295 à injection d'essence (65)
  2. Update 1.22

    1.22.0.0, build 2278 Sept 2023

    Buffed
    Firepower
    • Average penetration218 mm225 mm+7 (+3.2%)
    • Damage per minute2,003 HP/min2,086 HP/min+83 (+4.1%)
    • Rate of fire5.01 rounds/min5.21 rounds/min+0.20 (+4%)
    • Reload time11.98 s11.51 s−0.47 (−3.9%)
    • AP · Penetration218 mm225 mm+7 (+3.2%)
    Survivability
    • Hull armor, front100 mm115 mm+15 (+15%)
    Mobility
    • Traverse speed26.08°/s27.12°/s+1.04 (+4%)
    Spotting
    • View range370 m380 m+10 (+2.7%)
  3. Update 1.18.1

    1.18.1.0, build 146012 Oct 2022

    Nerfed
    Mobility
    • Top speed40 km/h35 km/h−5 (−13%)
  4. Update 1.18

    1.18.0.0, build 13832 Sept 2022

    Buffed
    Firepower
    • Damage per minute1,814 HP/min2,003 HP/min+189 (+10%)
    • Rate of fire4.53 rounds/min5.01 rounds/min+0.48 (+11%)
    • Reload time13.23 s11.98 s−1.25 (−9.4%)
    • Aiming time2.59 s2.40 s−0.19 (−7.3%)
    Survivability
    • Hit points1,550 HP1,600 HP+50 (+3.2%)