Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 3 builds of 3 updates: 8 buffs, 0 nerfs.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    New top gunBuffed
    Firepower
    • Damage per minute1,895 HP/min1,915 HP/min+20 (+1.1%)
    • Rate of fire4.74 rounds/min4.79 rounds/min+0.05 (+1.1%)
    • Time between shells in the magazine2.70 s2.50 s−0.20 (−7.4%)
    • Aiming time2.40 s2.49 s+0.09 (+3.8%)
    Survivability
    • Hit points1,150 HP1,300 HP+150 (+13%)
    Mobility
    • Engine power850 hp930 hp+80 (+9.4%)
    • Specific power16.81 hp/t18.39 hp/t+1.58 (+9.4%)
    • Traverse speed29.20°/s45.89°/s+16.69 (+57%)
    Modules
    • Top gun120 mm AC SA46120 mm SA46 (AC 48)
    • Top engineMaybach HL 295Maybach HL 295 (AC 48)
  2. Update 1.24.1

    1.24.1.0, build 40110 Apr 2024

    Buffed
    Firepower
    • Dispersion at 100 m0.355 m0.345 m−0.010 (−2.8%)
    Mobility
    • Reverse speed13 km/h15 km/h+2 (+15%)
  3. Update 1.18

    1.18.0.0, build 13832 Sept 2022

    Buffed
    Firepower
    • Aiming time2.59 s2.40 s−0.19 (−7.3%)
    Survivability
    • Hit points1,000 HP1,150 HP+150 (+15%)