Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 2 builds of 2 updates: 12 buffs, 0 nerfs.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.0

    2.0.0.0, build 7313 Sept 2025

    Buffed
    Firepower
    • Damage per minute2,003 HP/min2,146 HP/min+143 (+7.1%)
    • Rate of fire8.34 rounds/min8.94 rounds/min+0.60 (+7.2%)
    • Reload time7.19 s6.71 s−0.48 (−6.7%)
    • Aiming time2.01 s1.92 s−0.09 (−4.5%)
    Survivability
    • Hit points680 HP700 HP+20 (+2.9%)
    Mobility
    • Engine power450 hp500 hp+50 (+11%)
    • Specific power16.78 hp/t18.64 hp/t+1.86 (+11%)
    • Traverse speed25.03°/s35.46°/s+10.43 (+42%)
    Modules
    • Top gun90 mm AC DCA 4590 mm AC DCA 45 (V39)
    • Top engineRenault T14Renault T14 (V39)
  2. Update 1.20

    1.20.0.0, build 1161 Mar 2023

    Buffed
    Firepower
    • Damage per minute1,669 HP/min2,003 HP/min+334 (+20%)
    • Rate of fire6.95 rounds/min8.34 rounds/min+1.39 (+20%)
    • Reload time8.63 s7.19 s−1.44 (−17%)
    Mobility
    • Top speed42 km/h45 km/h+3 (+7.1%)