Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 2 builds of 2 updates: 11 buffs, 0 nerfs.In the game's files before 1.13.0.1, where the history begins.

  1. Update 2.2.1

    2.2.1.0, build 86922 Apr 2026

    Buffed
    Firepower
    • Damage per minute2,945 HP/min3,129 HP/min+184 (+6.2%)
    • Rate of fire5.26 rounds/min5.59 rounds/min+0.33 (+6.3%)
    • Reload time11.41 s10.74 s−0.67 (−5.9%)
    • Aiming time2.68 s2.11 s−0.57 (−21%)
    • Dispersion at 100 m0.364 m0.345 m−0.019 (−5.2%)
    • Gun depression-6.0°-7.0°+1.0 (+17%)
    Survivability
    • Hit points1,700 HP1,800 HP+100 (+5.9%)
    • Hull armor, front150 mm200 mm+50 (+33%)
    Mobility
    • Engine power520 hp600 hp+80 (+15%)
    • Specific power14.33 hp/t16.53 hp/t+2.20 (+15%)
    • Traverse speed39.63°/s43.81°/s+4.18 (+11%)
  2. Update 1.18

    1.18.0.0, build 13832 Sept 2022

    Moved: hidden by the game → in the game's lists