Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 2 builds of 2 updates: 15 buffs, 0 nerfs.In the game's files before 1.13.0.1, where the history begins.

  1. Update 1.26

    1.26.0.0, build 4934 Sept 2024

    Buffed
    Firepower
    • Average damage240 HP280 HP+40 (+17%)
    • Average penetration205 mm212 mm+7 (+3.4%)
    • Damage per minute2,146 HP/min2,503 HP/min+357 (+17%)
    • AP · Damage240 HP280 HP+40 (+17%)
    • AP · Penetration205 mm212 mm+7 (+3.4%)
    • APCR · Damage240 HP280 HP+40 (+17%)
    • HE · Damage320 HP380 HP+60 (+19%)
    Mobility
    • Engine power650 hp750 hp+100 (+15%)
    • Specific power13.00 hp/t15.00 hp/t+2.00 (+15%)
  2. Update 1.14

    1.14.0.2, build 9607 Sept 2021

    Buffed
    Firepower
    • Damage per minute1,976 HP/min2,146 HP/min+170 (+8.6%)
    • Rate of fire8.23 rounds/min8.94 rounds/min+0.71 (+8.6%)
    • Reload time7.29 s6.71 s−0.58 (−8%)
    • Aiming time1.82 s1.63 s−0.19 (−10%)
    • Dispersion at 100 m0.403 m0.384 m−0.019 (−4.7%)
    Survivability
    • Hit points1,450 HP1,500 HP+50 (+3.4%)