Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 4 builds of 4 updates: 13 buffs, 0 nerfs.In the game's files since 1.21.1.0.

  1. Update 2.0.1

    2.0.1.0, build 75815 Oct 2025

    Buffed
    Firepower
    • Average damage420 HP450 HP+30 (+7.1%)
    • Damage per minute2,456 HP/min2,816 HP/min+360 (+15%)
    • Rate of fire5.85 rounds/min6.26 rounds/min+0.41 (+7%)
    • Reload time10.26 s9.59 s−0.67 (−6.5%)
    • AP · Damage420 HP450 HP+30 (+7.1%)
    • APCR · Damage420 HP450 HP+30 (+7.1%)
    • HE · Damage515 HP530 HP+15 (+2.9%)
    Survivability
    • Hit points1,650 HP1,700 HP+50 (+3%)
    Mobility
    • Engine power850 hp900 hp+50 (+5.9%)
    • Specific power17.07 hp/t18.07 hp/t+1.00 (+5.9%)
  2. Update 1.26

    1.26.0.0, build 4934 Sept 2024

    Buffed
    Firepower
    • Damage per minute2,406 HP/min2,456 HP/min+50 (+2.1%)
    • Rate of fire5.73 rounds/min5.85 rounds/min+0.12 (+2.1%)
    • Reload time10.47 s10.26 s−0.21 (−2%)
  3. Update 1.22

    1.22.0.0, build 2278 Sept 2023

    Moved: hidden by the game → in the game's lists

  4. Update 1.21.1

    1.21.1.0, build 18719 Jul 2023

    New in the game’s files: hidden by the game