Gunmarks

Vehicle changes

What each game update did to the vehicles: every figure of a vehicle’s page with its top modules, before and after, read from the game’s own files. Green is a buff, better for the player; red a nerf. 41 updates, from Update 1.14 (7 Sept 2021) to Update 2.4.1.

Every update

Changed in 3 builds of 3 updates: 10 buffs, 8 nerfs.In the game's files before 1.13.0.1, where the history begins.

  1. Update 1.20

    1.20.0.0, build 1161 Mar 2023

    Nerfed
    Firepower
    • Damage per minute2,615 HP/min2,503 HP/min−112 (−4.3%)
    • Rate of fire4.67 rounds/min4.47 rounds/min−0.20 (−4.3%)
    • Reload time12.85 s13.42 s+0.57 (+4.4%)
    • Aiming time2.11 s2.40 s+0.29 (+14%)
    • Dispersion at 100 m0.316 m0.345 m+0.029 (+9.2%)
  2. Update 1.18.1

    1.18.1.0, build 146012 Oct 2022

    Nerfed
    Survivability
    • Hit points2,400 HP2,200 HP−200 (−8.3%)
    Mobility
    • Top speed40 km/h35 km/h−5 (−13%)
  3. Update 1.18

    1.18.0.0, build 13832 Sept 2022

    Mixed
    Firepower
    • Damage per minute2,218 HP/min2,615 HP/min+397 (+18%)
    • Rate of fire3.96 rounds/min4.67 rounds/min+0.71 (+18%)
    • Reload time15.15 s12.85 s−2.30 (−15%)
    • Dispersion at 100 m0.336 m0.316 m−0.020 (−6%)
    • Shell velocity840 m/s960 m/s+120 (+14%)
    • AP · Velocity840 m/s960 m/s+120 (+14%)
    • AP · Penetration280 mm296 mm+16 (+5.7%)
    • AP · Velocity840 m/s1,150 m/s+310 (+37%)
    Survivability
    • Hit points2,200 HP2,400 HP+200 (+9.1%)
    • Hull armor, sides60 mm85 mm+25 (+42%)
    Mobility
    • Traverse speed33.38°/s29.20°/s−4.18 (−13%)